Cross-cutting

Educational Robotics

AI Academy 30 hours

Introduction

Thanks to this Diploma in Educational Robotics You’ll be able to discover first-hand the main features of robotics, with a particular focus on the educational robotics. Virtual environments are used to enhance the teaching and learning process. Currently, robotics has not only had a significant impact on society, but this method is also beginning to be used frequently in the field of education. Students will have the opportunity to explore the benefits of educational robotics at the various stages of the education system. Upon completion of the course, students will have acquired knowledge of robot programming, as well as an understanding of further tools for programming.

Objectives

  • To find out first-hand everything there is to know about the educational robotics.

  • To have the possibility to understand the impact of ICTs on education.

  • To find out how the robotics in each stage of education.

  • To study the various tools robot programming.

Table of Contents

TEACHING UNIT 1. INTRODUCTION TO ROBOTICS
Robotics
The Fundamentals of Modern Robotics
Robotics and artificial intelligence
The limitations of current robotics

TEACHING UNIT 2. ICT IN EDUCATION
ICT in the education system
The role of ICT in the educational environment
The process of integrating ICTs and their use in teaching
New virtual teaching and learning environments
The impact of ICT on teaching

TEACHING UNIT 3. DESIGN AND ASSESSMENT IN THE ICT CONTEXT
ICT in assessment
Competency-based work

TEACHING UNIT 4. NEW TECHNOLOGIES AND SUPPORT FOR DIVERSITY
Educational inclusion through ICT
ICT resources and tools in Special Education

TEACHING UNIT 5. EDUCATIONAL ROBOTICS
What is educational robotics?
Educational stages in which it is implemented
The benefits of educational robotics in education
Introduction of robotics into the curriculum
Educational robotics in early years education
Educational robotics in primary education
Educational robotics in lower secondary education
First “Lego”
FIRST LEGO League Robotics Competition

TEACHING UNIT 6. INTRODUCTION TO PROGRAMMING. PROGRAMMING TOOLS.
Programming and programming languages
Scratch, S4A, AppInventor, bitbloq, Arduino
Arduino Project
Digital inputs and outputs

TEACHING UNIT 7. INTRODUCTION TO MOBILE ROBOT PROGRAMMING.
Robots, types, applications Robots in the classroom
The PrintBot Evolution Assembly
First Programme with the PrintBot Evolution
Controlling the PrintBot Evolution remotely from an Android device

TEACHING UNIT 8. PROGRAMMING A LINE-FOLLOWING ROBOT
What is a line-follower? How does it work?
Programming a line-follower robot
Modifications to a line-follower

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