In a world where 3D visualisation has become an essential tool in sectors such as architecture, video game design and animation, mastering 3ds Max opens the door to a wealth of career opportunities. This online course offers you the chance to immerse yourself in the fascinating world of 3D modelling, becoming fully confident in using the programme’s interface and learning to design in 3D with precision. Throughout the modules, you’ll develop key skills such as creating architectural objects, advanced mesh and polygon editing, and using cameras and lights to optimise your scenes. What’s more, the course will enable you to experiment with materials and maps to achieve stunning renders. Our methodology, centred on flexibility and accessibility, will enable you to acquire this knowledge from the comfort of your own home, guided by experts who will steer you towards success in a booming sector.
3ds Max
Introduction
Objectives
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Learn how to design in 3D using an efficient and organised workflow.
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Set up your scene in 3ds Max to optimise the design process.
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Create objects using standard primitives and architectural forms.
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Modify objects using advanced techniques such as Editable Mesh and Editable Poly.
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Use cameras and lights to create realistic scenes.
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Use materials and maps to enhance the visual quality of your projects.
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Perform efficient rendering to achieve high-quality final results.
Table of Contents
TEACHING UNIT 1. 3D MODELLING
Workflow
Interface
Set up my scene
Selecting objects
Move, rotate and scale
TEACHING UNIT 2. CREATING OBJECTS
Standard primitives
Architectural features
Shapes
Compound objects
Accuracy in 3ds Max
TEACHING UNIT 3. MODIFYING SHAPES AND OBJECTS
Editable mesh
Editable poly
Editable spline
Amendments I
Amendments II
TEACHING UNIT 4. VISUALISING A SCENE
Cameras
Lights
Materials
Material charts
Rendering
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